Item:spawn
Item:spawn(position, angles)
This function brings the item to the world in the specific position and the angle. To bring the item, Item's inventory ID must be the 0. Or you can just bring Logical Items in the [0] Inventory to the world.
Arguments[edit]
- Vector position
- Angle angles
Return Values[edit]
- Entity
The entity that's created in the process of moving the item to the world.
Examples[edit]
none